LEGO Worlds – Review

For quite a while now the world has been inundated with LEGO games and movies based off of previous, already established franchises. We’ve already had LEGO Batman, Star Wars, Harry Potter, Marvel Super Heroes and many more but we don’t get many games that are just stock LEGO games. It is a shame because there have been some pretty good ones in the past; my personal favourites being LEGO Rock Raiders (which was amazing) and LEGO Island 2 (which was garbage but I was young and didn’t know any better). And so we come to the latest game in the series; LEGO worlds.



LEGO Worlds is a procedurally generated, open world sandbox game much in the same image as Minecraft. You can create the world in your own way. Appearance-wise it’s great, possibly the most colourful game I have every played. Other than that there isn’t much to say about it, it looks like LEGO blocks just as it’s supposed to. It is pretty lag free as a game however you do start to drop a few frames around very large, well constructed contraptions/buildings.


Players are able to build whatever they like, either brick by brick or by copying something from the world that you’re in. The problem is that building piece by piece takes forever and using a preset design is kind of tricky until you are used to every feature the game has to offer. The control system takes a lot of getting used to, even with a mouse you often slip out of a menu-wheel when you’re trying to select something. However worse than that is the weapon system. There isn’t an aiming mechanic. If you are trying to shoot an enemy you have to look in their general direction and hope that the AI takes over, which it often doesn’t. Is it really too much to ask for a cross-hair?

The main/only real objective is to search for golden bricks which can be used to unlock new abilities. That’s kind of it really. Even for somebody who enjoys open world sandbox games, it gets quite boring. What sets Minecraft apart is the ability to make machines using the game mechanics, LEGO Worlds doesn’t have that.



LEGO Worlds is a fun game that quickly loses its sense of fun. It’s obviously directed at a younger audience but that doesn’t mean that it shouldn’t be for adults too. It does have its good qualities and I wouldn’t say that it’s awful, but it should have been better.


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LEGO Worlds

LEGO Worlds


  • It looks great
  • Lets your imagination run wild


  • Not a lot to do (No variation)
  • Poor aiming system
  • Confusing controls

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